Hi! I’m Johnathan Pagnutti. I’m a Ph.D. candidate at the University of California, Santa Cruz. I work primarily with the Augmented Design Lab, but also collaborate with the Expressive Intelligence Studio. My research is focused around generative methods (a subfield of AI), under three broad categories:
Alternate Domains: I’m interested in new places for AI to explore in. Currently my work with cocktail recipe generation, smoothie recipe generation and flavor modeling takes existing techniques and tries to adapt them to new problems.
Alternate Techniques: I’m interested in developing new techniques for existing AI domains. From adapting music theory to look for structure in platformer levels, to multi-agent AI art communes that operate based on artist workshop practice, I want to explore different ways for AI to operate.
Interactivity: Games have, historically, been a place where people engage with AI. I’m interested in bringing game design to a wider audience, under the hope that new perspectives in games can help fuel new perspectives on AI interaction. From bringing academic games criticism to a wider audience to helping organize a yearly communal analogue game jam, I want to make games as highly of an inclusive space as possible.
In my copious free time, I play flute with the UCSC’s wind ensemble, go caving and stargazing, and jumped out of an airplane that one time.